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Assassin’s Creed Syndicate: Neuer Patch 1.02 ab sofort verfügbar

Ubisoft hat einen weiteren Patch für Assassin’s Creed Syndicate veröffentlicht, der ab sofort für PlayStation 4 und Xbox One zum Download bereitsteht. Der Patch wird beim nächsten Start eurer Konsole automatisch heruntergeladen und installiert.

Im offiziellen Changelog entnehmt ihr, was der Patch alles verbessert:

Stab/Crashs/Perfs

  • Improved performance and stability

Online

  • Fixed an issue where there was no rating for the final mission
  • Fixed an issue where the Trophy/Achievement descriptions were in English when the user put his system language to „French (Canada)“

Audio

  • Fixed an issue where the lip-sync was not synchronized with the cinematics
  • Fixed an issue where the subtitles weren’t exactly matching the audio
  • Fixed some issues with some audio missing or being played incorrectly

Vehicles

  • Fixed some collisions issues for carriages and trains
  • Fixed some spawning issues with the vehicles

AI/NPC

  • Fixed some popping issues
  • Improved reactions for the allies
  • Improved reactions for NPC on the ground
  • Improved reactions for NPC on carts and trains
  • Improved navigation for NPC

Game System

  • Fixed some issues with the replay system
  • Fixed some balancing issues
  • Fixed an issue where the gun might be missing in the inventory after acquiring it in the „Whitechapel Conquest“ mission
  • Fixed an unlocking issue with the Train Raids
  • Fixed an issue with the „Artisan“ Trophy/Achievement

World/3D/Menu/HUD

  • The Time Anomaly icon was increased to have a better visibility on the map
  • Fixed some issues with the messages for the mission in the HUD
  • Fixed some icon issues
  • Fixed some lighting issues
  • Fixed some low resolution and corrupted texture issues
  • Fixed some level of detail issues
  • Fixed issues with props in the world

Fight

  • Fixed some issues during fights with NPCs
  • Fixed issues with counter attacks
  • Fixed some camera issues

Mission

  • Fixed an issue in the Fight Club
  • Fixed an issue where the player could not enter the Time Anomaly mission
  • Fixed some issues with the mission objectives and secondary constraints not updating properly
  • Fixed issues with the fast travel
  • Fixed some issues where the missions could be blocked after some cinematics
  • Fixed some issues with Crawford Starrick in the last mission, „A Night To Remember“

Behaviour

  • Fixed some issues with the coerce system
  • Fixed some issues with the cover system
  • Fixed some issues with the parkour and navigation
  • Fixed some animation issues
  • Fixed some camera issues
  • Fixed some issues with the rope launcher
  • Fixed an issue where the player could sometimes fall under the map

 

Über Bruno Rivas

Gründer von PS3Blog.ch. Seit Jahren begeisterter und leidenschaftlicher Gamer. Spielt vorwiegend Sport-, Racing- und Shooter-Games. Du findest mich auch auf Google+, Facebook und Twitter

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