Donnerstag , 22. Februar 2018
Home / PS4 / EA SPORTS UFC: Umfangreicher Patch mit drei neuen Kämpfer veröffentlicht

EA SPORTS UFC: Umfangreicher Patch mit drei neuen Kämpfer veröffentlicht

EA SPORTS ist nach wie vor bemüht, das Kampfspiel EA SPORTS UFC zu verbessern und hat deshalb, einen neuen, umfangreichen Patch veröffentlicht. Der Patch beinhaltet zugleich auch gleich drei neue Kämpfer; Matt Brown, Mike Pyle und Stipe Miocic. Die ersten beiden Kämpfer sind in der Gewichtsklasse Welterweight eingestuft, während Miocic ein Heavyweight-Fighter ist.

Anbei der komplette Changelog:

Additions

  • 3 new fighters. 2 in Welterweight: Matt Brown, Mike Pyle and 1 at Heavyweight: Stipe Miocic
  • Updates to fighter records
  • Added Referee TKO stoppage if dominant fighter throws too many blocked strikes without the submissive fighter trying to improve his position
  • Added the ability to catch kicks on parries if the attacking fighter has low stamina or high leg damage when throwing a kick. If Parry button is held, a takedown will be initiated.
  • Added new defensive standup transitions from Full Guard. Moved Sweep to Advanced Transition
  • Added Back Mount escape for submissive fighter
  • Added manual taunts. Press Left or Right Directional buttons to taunt
  • Successful Basic Single Leg Takedowns will now end in Half Guard
  • Online: Added Coins to Championships. Watch partner videos from the Home Panel and earn Coins to trade in for Season Points

Gameplay

  • Fixed issue where dominant fighter could stall transitions
  • Fixed an exploit where fighters could sneak in a free hammer fist during Posture up and down animations
  • Fixed exploit in Side Control where users could land a free shot after transitioning to Side Control.
  • Fixed an issue with Cage Clinch Break denial inputs.
  • Tuning – Increased base punch speed of all weight classes
  • Tuning – AI tuned to be less aggressive. AI is more aware of stamina and fight pacing.
  • Tuning – Duration and probability of Health Events has been tuned
  • Tuning – Stamina loss on strikes landed has been adjusted
  • Tuning – Tuned denial windows for various ground transitions, getups and submission attempts
  • Tuning – Animation speeds adjusted for strikes that were being abused Online
  • Added delay on submission attempts after a failed submission.
  • Submissions cannot be attempted when attacker has minimal Stamina
  • Fighters can change stances while blocking
  • Adjusted Antônio Rogério Nogueira’s and Robbie Lawler’s Hand Power and Speed attributes

Career

  • Fixed issue where Crucifix was unavailable in career. Will now be available on new Career save files after purchasing transition.

Online

  • Allow users to view Fighter Stats and Abilities in Online Championships Fighter Select Screen
  • Disabled Online Pause in all Online modes. User can still access the Pause menu, however it does not pause gameplay.
  • Tuned White Belt promotion and division belt thresholds

Miscellaneous

  • Fixed an issue with incorrect video for ‘GSP Switch Kick’ move.
  • Fixed a crash when adjusting Walk out music
  • Fixed an issue with Mat damage
  • Changed Antônio Rogério Nogueira’s stance to southpaw
  • Various replay fixes

Über Bruno Rivas

Gründer von PS3Blog.ch. Seit Jahren begeisterter und leidenschaftlicher Gamer. Spielt vorwiegend Sport-, Racing- und Shooter-Games. Du findest mich auch auf Google+, Facebook und Twitter

Auch interessant

Neue Charaktere für DRAGON BALL FighterZ enthüllt – Broly und Bardock kommen!

Mit Broly und Bardock werden die ersten kostenpflichtigen Inhalte zu DRAGON BALL FighterZ enthüllt. Diese …

Schreibe einen Kommentar

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind mit * markiert.